admin on February 27th, 2010

iphone-image-processing
如何让某个ViewController支持屏幕旋转(Rotate)
C++和Objective-C混编(官方文档翻译)
如何使用Objective-C解析HTML和XML

继续阅读..

admin on February 25th, 2010

游戏地图的绘制–卡马克算法
做iPhone游戏背景音乐的方法
http://www.cocoachina.com/gamedev/list_6_2.html
Local Books iPhone application!

继续阅读..

admin on February 23rd, 2010

游戏程序员养成计划
ZH: 漫游虚拟世界之007 :Direct3D编程的入门级学习建议
关于在amazon买书
乌龙引擎oolongengine
http://developer.brightcove.com/en/articles/encoding-and-delivering-video-iphone
Open Source Games
Tris (Tetris clone): http://code.google.com/p/tris/
Wolfenstein 3D (by John Carmack)—ftp://ftp.idsoftware.com/idstuff/wolf3d/wolf3d
_iphone_v1.0_src.zip
iPhone Quake 3 Arena (port of the PC original): http://code.google.com/p/quake3
-iphone/

继续阅读..

admin on February 22nd, 2010

http://code.google.com/p/binbinminggame/source/browse/#svn/trunk/gameTest/cocoaTest/libs
http://code.google.com/p/wokangoo/source/browse/#svn/branches
http://code.google.com/p/iphone-sliding-puzzle/source/browse/#svn/trunk/iphone-sliding-puzzle/Classes
http://code.google.com/p/iphonemm/
http://code.google.com/p/inumbers/source/browse/#svn/trunk/Classes
http://code.google.com/p/studycocos2d/
http://code.google.com/p/punchball/ good
http://code.google.com/p/mrpogostick/ good
http://tagbulb.com/q/Bookmarks/Delicious/cocos
http://www.idevgames.com/
http://www.3d-test.com/interviews/ogre3d_iphone_1.htm
http://www.genkii.com/

继续阅读..

admin on February 21st, 2010

http://code.google.com/p/oc3d/ 3D based cocos2d
http://code.google.com/p/itotem/source/browse/#svn/trunk/Classes
http://code.google.com/p/arcticgameengine/source/browse/#svn/trunk/Projects/BouncingBallGame
http://code.google.com/p/kde-project-1/source/browse/#svn/trunk/FairyGame
http://code.google.com/p/smoothernity/source/browse/#svn/trunk/src/iphone/measurer/Shaders
http://code.google.com/p/ssu-drunken-guy/downloads/list
http://code.google.com/p/crayonballdemo/downloads/list
http://code.google.com/p/beuengine/source/browse/#svn/trunk
http://code.google.com/p/idoom/source/browse/#svn/trunk/idoom/Classes
more http://code.google.com/hosting/search?q=label%3AGame%20iphone&filter=0&start=30

继续阅读..

admin on February 20th, 2010

http://www.cocos2d.org/doc.html game
ui add to cocs2dnode
http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:sample_games
http://deblock.lhunath.com/about game use cocs2d iphone
How To Create Buttons in Cocos2D: Simple, Radio, and Toggle
ProgressTimer for cocos2d
Integrating cocos2d with SIO2
HUD

继续阅读..

admin on February 18th, 2010

Three20中给TTPhotoViewController添加播放按钮

继续阅读..

admin on February 10th, 2010

http://www.cocoslive.net/games
cocs2d map
http://mapeditor.org/

继续阅读..

admin on February 9th, 2010

debug调试需要增加打印时一定要注意 使用 %f 现实坐标的x,y 值,如果不小心使用了 %d,那么你会发现显示的 x是0,而y值非常大。
If you’re using something like NSLog to check the values, make sure you use %f instead of %d/%i because the x and y values are floats, not integers.

继续阅读..

admin on February 9th, 2010

http://monoclestudios.com/cocos2d_whitepaper.html
http://www.sapusmedia.com/
http://icocoa.cn/iphone/iphone/61?task=view
http://lethain.com/tags/cocos2d/
http://sourceforge.net/projects/sfeupla/files/
http://sourceforge.net/projects/cubicvr/files/
http://sourceforge.net/projects/garf/files/

继续阅读..